Music is Play

Maybe you have wondered why I have chosen to quote Louis Armstrong in the headline of this blog: “What we play is life” satchmo said when asked about his jaw-dropping style when it comes to play his jazz. And the key word here, is Play.

If games are art, that’s simply because playing games can bring to the masses the same transcendental feeling that a musician feels when he plays his guitar. The great Jorge Luis Borges once said that “music is the objectivization of the soul.” And the act of playing has to do with toying with the soul-object (and the soul-objects of others).

My friends are aware of my interest in electronic music. Being the child of a postmodern generation that laughs at the old dogmas and grows up surrounded by technology, I find in the tribal tunes of house a spiritual place were I can let myself go by combining the beats with a chemical abstraction of the self.

We must understand that just like traditional games, music evolved onto the digital medium to empower itself and discover new horizons. Last year I got to see Daft Punk‘s portrayal of humanity and technology in a set of musical power that still appears to me on dreams. And I feel sorry for the lack of use interactive designers have done with this magnificent resource of artistic expression. And I don’t mean using it in an ornamental way, but in the very core of what game design is all about. Examples like Rez are worth mentioning, but there’s definitely a lot of territory to be explored here…

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One Response

  1. I’m glad to see you blogging more fiercely! I’m interested in many of the topics you discuss. I like the new web 2.0 design. Very clean and readable.

    Having just started my own hobby web 2.0 site (“hobby” being the key word), I can understand how creators need to give up control whenever they invite interaction from their users/audience. I envisioned my site being used one way, but users have gone in another direction that I never thought of. Perhaps most artists and game designers enjoy having complete control of the end product?

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