Software as Art

I usually blog about innovations on the field of gaming that try to unleash new possibilities with interactivity. Probably because games, due to the their intrinsic interactive value, are the most common place to find new styles of interactive design. But games are a subset of a much more broader category: Software.

Today, I want to share with you 2 specific works of computer code that really catched my imagination.

The first one of them is the marvelous We Feel Fine. A clear example of how you can turn the entire web 2.0 feeling into an artistic experience. A duet of coders in New York have created this amazing system that crawls the entire blogosphere trying to find the terms: “I’m feeling…” or “I feel…” and how the sentence continues. With that sentence they try to identify your current feeling and match it to a specific color. The result? An incredible view of the world’s current mood through an amazing interface that will leave you breathless.

wefeelfine1.png

The second piece I would like to mention is the Phillip-K.-Dick-inspired Electric Sheep. When the famous sc-fi authour wrote his novel “Do Androids Dream of Electric Sheep?” he didn’t know that a team of programmers would go and try to actually find out what computers dream about. And they did by developing an astonishing screensaver system that calculates complex fractal animations in a distributed online network and the result is hours of the most beautiful math transformed into dancing designs that will appear on your screen each time your computer feels sleepy.

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I would like to see more stuff like this, because I truly consider digital interactivity the new horizon that art has to play with. Each time that I go to a museum like the MoMA or MALBA, I have this constant thought about what gets exhibited as “modern” art: When Marcel Duchamp put an urinal at an art exhibtion, he definitely was a genius for being the first one having that wild idea. But all the other ones that came after him doing that same thing, are, like the french like to say, pretentiousfucks.

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4 Responses

  1. I would love to see what kind of code-art gets inspired from a much complicated and bizarre Philip Dick’s novel: VALIS.

    Something about a God manifesting Himself as a pink laser beam, a messiah girl and double personality. 🙂

  2. Those are both really interesting links, thanks!
    Thing is, while you are right about modern art, game designers could pick up quite a lot about interactivity from Software Art makers too.

  3. the field of Artware or Software Art is actually very active + diverse + can be traced via the Runme.org software art repository:

    http://runme.org/

    for example. also, Saul Albert’s “Artware – Art, Software and conceptualism” article talks about Artware + has examples:

    http://www.twenteenthcentury.com/saul/artware.htm

  4. wow ,, i would like to do that someday!

    اسلوب
    منتديات اسلوب
    دليل اسلوب
    عالم حواء
    فوتوشوب
    صور

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